The Orion Sector, an age of warp drives and rail guns. Build your economy, raise fleets of frigates, interceptors and dreadnoughts, and blockade your rivals' colonies until one flag flies over every star. Take 24 of 36 systems to win.
Choose your empire
HOW TO PLAY
Your turn: tap a system you own → build ships, upgrade the colony, or MOVE / ATTACK an adjacent system. Each ship jumps once per turn. End Turn when done.
Economy: every system pays credits each turn. Mining Rigs raise income, Shipyards unlock Cruisers (lv1) and Dreadnoughts (lv2), Orbital Shields protect the colony.
Ships: Drone = cheap swarm · Frigate = backbone, strong on defense · Cruiser = elite strike craft · Interceptor = shreds dreadnoughts and drones, weak vs shields · Dreadnought = devastating, fragile, punches through shields.
Blockades: attacking a shielded colony offers a choice — Assault now (bring dreadnoughts to break the shields) or Blockade and cut supply lines: the garrison starves every turn and the shields fail once reserves run out. Owners can jump a fleet back to break the blockade.
Win by holding 24 systems or annihilating all six rival empires.
← hub · SPACE SIEGE β — Orion Sector · built by Elvin M. Peters with Claude